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commit 7c5ebcb01b183d37d0c4aebc5d1a1469ce8dd241
parent bb8be43f20d2e2b4200ba5d97ef040ab9cde2a78
Author: Kyle Milz <kyle@getaddrinfo.net>
Date:   Sat, 19 Mar 2016 16:31:49 -0600

glyphy: initial import

Diffstat:
MMakefile | 2+-
Aglyphy/Makefile | 10++++++++++
Aglyphy/glyphy-arc-bezier.hh | 228+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-arc.cxx | 137+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-arcs-bezier.hh | 153+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-arcs.cxx | 320+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-blob.cxx | 328+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-common-glsl.h | 224+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-common.hh | 60++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-extents.cxx | 89+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-freetype.h | 102+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-geometry.hh | 742+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-outline.cxx | 327+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-sdf-glsl.h | 152+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-sdf.cxx | 91+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy-shaders.cxx | 39+++++++++++++++++++++++++++++++++++++++
Aglyphy/glyphy.h | 354+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
17 files changed, 3357 insertions(+), 1 deletion(-)

diff --git a/Makefile b/Makefile @@ -1,4 +1,4 @@ -SUBDIR= instrument lib viewer +SUBDIR= glyphy instrument lib viewer test: all prove diff --git a/glyphy/Makefile b/glyphy/Makefile @@ -0,0 +1,10 @@ +LIB= glyphy +SRCS= glyphy-arc.cxx glyphy-arcs.cxx glyphy-blob.cxx glyphy-extents.cxx +SRCS += glyphy-outline.cxx glyphy-sdf.cxx glyphy-shaders.cxx + +CFLAGS += -I. -DPKGDATADIR="" +LDADD += -lstdc++ + +NOPROFILE=1 +NO_PROFILE=1 +.include <bsd.lib.mk> diff --git a/glyphy/glyphy-arc-bezier.hh b/glyphy/glyphy-arc-bezier.hh @@ -0,0 +1,228 @@ +/* + * Copyright 2012,2013 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju + */ + +#ifndef GLYPHY_ARC_BEZIER_HH +#define GLYPHY_ARC_BEZIER_HH + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" + +namespace GLyphy { +namespace ArcBezier { + +using namespace Geometry; + + +class MaxDeviationApproximatorExact +{ + public: + /* Returns 3 max(abs(d₀ t (1-t)² + d₁ t² (1-t)) for 0≤t≤1. */ + static double approximate_deviation (double d0, double d1) + { + double candidates[4] = {0,1}; + unsigned int num_candidates = 2; + if (d0 == d1) + candidates[num_candidates++] = .5; + else { + double delta = d0*d0 - d0*d1 + d1*d1; + double t2 = 1. / (3 * (d0 - d1)); + double t0 = (2 * d0 - d1) * t2; + if (delta == 0) + candidates[num_candidates++] = t0; + else if (delta > 0) { + /* This code can be optimized to avoid the sqrt if the solution + * is not feasible (ie. lies outside (0,1)). I have implemented + * that in cairo-spline.c:_cairo_spline_bound(). Can be reused + * here. + */ + double t1 = sqrt (delta) * t2; + candidates[num_candidates++] = t0 - t1; + candidates[num_candidates++] = t0 + t1; + } + } + + double e = 0; + for (unsigned int i = 0; i < num_candidates; i++) { + double t = candidates[i]; + double ee; + if (t < 0. || t > 1.) + continue; + ee = fabs (3 * t * (1-t) * (d0 * (1 - t) + d1 * t)); + e = std::max (e, ee); + } + + return e; + } +}; + + + +template <class MaxDeviationApproximator> +class ArcBezierErrorApproximatorBehdad +{ + public: + static double approximate_bezier_arc_error (const Bezier &b0, const Arc &a) + { + assert (b0.p0 == a.p0); + assert (b0.p3 == a.p1); + + double ea; + Bezier b1 = a.approximate_bezier (&ea); + + assert (b0.p0 == b1.p0); + assert (b0.p3 == b1.p3); + + Vector v0 = b1.p1 - b0.p1; + Vector v1 = b1.p2 - b0.p2; + + Vector b = (b0.p3 - b0.p0).normalized (); + v0 = v0.rebase (b); + v1 = v1.rebase (b); + + Vector v (MaxDeviationApproximator::approximate_deviation (v0.dx, v1.dx), + MaxDeviationApproximator::approximate_deviation (v0.dy, v1.dy)); + + /* Edge cases: If d*d is too close too large default to a weak bound. */ + if (a.d * a.d > 1. - 1e-4) + return ea + v.len (); + + /* If the wedge doesn't contain control points, default to weak bound. */ + if (!a.wedge_contains_point (b0.p1) || !a.wedge_contains_point (b0.p2)) + return ea + v.len (); + + /* If straight line, return the max ortho deviation. */ + if (fabs (a.d) < 1e-6) + return ea + v.dy; + + /* We made sure that fabs(a.d) < 1 */ + double tan_half_alpha = fabs (tan2atan (a.d)); + + double tan_v = v.dx / v.dy; + + double eb; + if (fabs (tan_v) <= tan_half_alpha) + return ea + v.len (); + + double c2 = (a.p1 - a.p0).len () * .5; + double r = a.radius (); + + eb = Vector (c2 + v.dx, c2 / tan_half_alpha + v.dy).len () - r; + assert (eb >= 0); + + return ea + eb; + } +}; + + + +template <class ArcBezierErrorApproximator> +class ArcBezierApproximatorMidpointSimple +{ + public: + static const Arc approximate_bezier_with_arc (const Bezier &b, double *error) + { + Arc a (b.p0, b.p3, b.midpoint (), false); + + *error = ArcBezierErrorApproximator::approximate_bezier_arc_error (b, a); + + return a; + } +}; + +template <class ArcBezierErrorApproximator> +class ArcBezierApproximatorMidpointTwoPart +{ + public: + static const Arc approximate_bezier_with_arc (const Bezier &b, double *error, double mid_t = .5) + { + Pair<Bezier > pair = b.split (mid_t); + Point m = pair.second.p0; + + Arc a0 (b.p0, m, b.p3, true); + Arc a1 (m, b.p3, b.p0, true); + + double e0 = ArcBezierErrorApproximator::approximate_bezier_arc_error (pair.first, a0); + double e1 = ArcBezierErrorApproximator::approximate_bezier_arc_error (pair.second, a1); + *error = std::max (e0, e1); + + return Arc (b.p0, b.p3, m, false); + } +}; + +template <class ArcBezierErrorApproximator> +class ArcBezierApproximatorQuantized +{ + public: + ArcBezierApproximatorQuantized (double _max_d = GLYPHY_INFINITY, unsigned int _d_bits = 0) : + max_d (_max_d), d_bits (_d_bits) {}; + + protected: + double max_d; + unsigned int d_bits; + + public: + const Arc approximate_bezier_with_arc (const Bezier &b, double *error) const + { + double mid_t = .5; + Arc a (b.p0, b.p3, b.point (mid_t), false); + Arc orig_a = a; + + if (isfinite (max_d)) { + assert (max_d >= 0); + if (fabs (a.d) > max_d) + a.d = a.d < 0 ? -max_d : max_d; + } + if (d_bits && max_d != 0) { + assert (isfinite (max_d)); + assert (fabs (a.d) <= max_d); + int mult = (1 << (d_bits - 1)) - 1; + int id = round (a.d / max_d * mult); + assert (-mult <= id && id <= mult); + a.d = id * max_d / mult; + assert (fabs (a.d) <= max_d); + } + + /* Error introduced by arc quantization */ + double ed = fabs (a.d - orig_a.d) * (a.p1 - a.p0).len () * .5; + + ArcBezierApproximatorMidpointTwoPart<ArcBezierErrorApproximator> + ::approximate_bezier_with_arc (b, error, mid_t); + + if (ed) { + *error += ed; + + /* Try a simple one-arc approx which works with the quantized arc. + * May produce smaller error bound. */ + double e = ArcBezierErrorApproximator::approximate_bezier_arc_error (b, a); + if (e < *error) + *error = e; + } + + return a; + } +}; + +typedef MaxDeviationApproximatorExact MaxDeviationApproximatorDefault; +typedef ArcBezierErrorApproximatorBehdad<MaxDeviationApproximatorDefault> ArcBezierErrorApproximatorDefault; +typedef ArcBezierApproximatorMidpointTwoPart<ArcBezierErrorApproximatorDefault> ArcBezierApproximatorDefault; +typedef ArcBezierApproximatorQuantized<ArcBezierErrorApproximatorDefault> ArcBezierApproximatorQuantizedDefault; + +} /* namespace ArcBezier */ +} /* namespace GLyphy */ + +#endif /* GLYPHY_ARC_BEZIER_HH */ diff --git a/glyphy/glyphy-arc.cxx b/glyphy/glyphy-arc.cxx @@ -0,0 +1,137 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju, Wojciech Baranowski + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" +#include "glyphy-arc-bezier.hh" + +using namespace GLyphy::Geometry; +using namespace GLyphy::ArcBezier; + + + +/* + * Circular arcs + */ + + +/* Build from a conventional arc representation */ +void +glyphy_arc_from_conventional (const glyphy_point_t *center, + double radius, + double angle0, + double angle1, + glyphy_bool_t negative, + glyphy_arc_t *arc) +{ + *arc = Arc (*center, radius, angle0, angle1, negative); +}; + +/* Convert to a conventional arc representation */ +void +glyphy_arc_to_conventional (glyphy_arc_t arc, + glyphy_point_t *center /* may be NULL */, + double *radius /* may be NULL */, + double *angle0 /* may be NULL */, + double *angle1 /* may be NULL */, + glyphy_bool_t *negative /* may be NULL */) +{ + Arc a (arc); + if (radius) *radius = a.radius (); + if (center || angle0 || angle1) { + Point c = a.center (); + if (center) *center = c; + if (angle0) *angle0 = (a.p0 - c).angle (); + if (angle1) *angle1 = (a.p1 - c).angle (); + if (negative) *negative = a.d < 0; + } +} + +glyphy_bool_t +glyphy_arc_is_a_line (glyphy_arc_t arc) +{ + return arc.d == 0; +} + +void +glyphy_arc_extents (glyphy_arc_t arc, + glyphy_extents_t *extents) +{ + Arc(arc).extents (*extents); +} + + +/* + * Approximate single pieces of geometry to/from one arc + */ + + +void +glyphy_arc_from_line (const glyphy_point_t *p0, + const glyphy_point_t *p1, + glyphy_arc_t *arc) +{ + *arc = Arc (*p0, *p1, 0); +} + +void +glyphy_arc_from_conic (const glyphy_point_t *p0, + const glyphy_point_t *p1, + const glyphy_point_t *p2, + glyphy_arc_t *arc, + double *error) +{ + Point p1_ (Point (*p0).lerp (2/3., *p1)); + Point p2_ (Point (*p2).lerp (2/3., *p1)); + glyphy_arc_from_cubic (p0, + &p1_, + &p2_, + p2, + arc, + error); +} + +void +glyphy_arc_from_cubic (const glyphy_point_t *p0, + const glyphy_point_t *p1, + const glyphy_point_t *p2, + const glyphy_point_t *p3, + glyphy_arc_t *arc, + double *error) +{ + *arc = ArcBezierApproximatorDefault::approximate_bezier_with_arc (Bezier (*p0, *p1, *p2, *p3), error); +} + +void +glyphy_arc_to_cubic (const glyphy_arc_t *arc, + glyphy_point_t *p0, + glyphy_point_t *p1, + glyphy_point_t *p2, + glyphy_point_t *p3, + double *error) +{ + Bezier b = Arc (*arc).approximate_bezier (error); + *p0 = arc->p0; + *p1 = b.p1; + *p2 = b.p2; + *p3 = arc->p1; +} diff --git a/glyphy/glyphy-arcs-bezier.hh b/glyphy/glyphy-arcs-bezier.hh @@ -0,0 +1,153 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju + */ + +#ifndef GLYPHY_ARCS_BEZIER_HH +#define GLYPHY_ARCS_BEZIER_HH + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" +#include "glyphy-arc-bezier.hh" + +namespace GLyphy { +namespace ArcsBezier { + +using namespace Geometry; +using namespace ArcBezier; + +template <class ArcBezierApproximator> +class ArcsBezierApproximatorSpringSystem +{ + static inline void calc_arcs (const Bezier &b, + const std::vector<double> &t, + const ArcBezierApproximator &appx, + std::vector<double> &e, + std::vector<Arc > &arcs, + double &max_e, double &min_e) + { + unsigned int n = t.size () - 1; + e.resize (n); + arcs.clear (); + max_e = 0; + min_e = GLYPHY_INFINITY; + for (unsigned int i = 0; i < n; i++) + { + Bezier segment = b.segment (t[i], t[i + 1]); + arcs.push_back (appx.approximate_bezier_with_arc (segment, &e[i])); + + max_e = std::max (max_e, e[i]); + min_e = std::min (min_e, e[i]); + } + } + + static inline void jiggle (const Bezier &b, + const ArcBezierApproximator &appx, + std::vector<double> &t, + std::vector<double> &e, + std::vector<Arc > &arcs, + double &max_e, double &min_e, + double tolerance, + unsigned int &n_jiggle) + { + unsigned int n = t.size () - 1; + double conditioner = tolerance * .01; + //fprintf (stderr, "candidate n %d max_e %g min_e %g\n", n, max_e, min_e); + unsigned int max_jiggle = log2 (n) + 1; + unsigned int s; + for (s = 0; s < max_jiggle; s++) + { + double total = 0; + for (unsigned int i = 0; i < n; i++) { + double l = t[i + 1] - t[i]; + double k_inv = l * pow (e[i] + conditioner, -.3); + total += k_inv; + e[i] = k_inv; + } + for (unsigned int i = 0; i < n; i++) { + double k_inv = e[i]; + double l = k_inv / total; + t[i + 1] = t[i] + l; + } + t[n] = 1.0; // Do this to get real 1.0, not .9999999999999998! + + calc_arcs (b, t, appx, e, arcs, max_e, min_e); + + //fprintf (stderr, "n %d jiggle %d max_e %g min_e %g\n", n, s, max_e, min_e); + + n_jiggle++; + if (max_e < tolerance || (2 * min_e - max_e > tolerance)) + break; + } + //if (s == max_jiggle) fprintf (stderr, "JIGGLE OVERFLOW n %d s %d\n", n, s); + } + + public: + static void approximate_bezier_with_arcs (const Bezier &b, + double tolerance, + const ArcBezierApproximator &appx, + std::vector<Arc> &arcs, + double *perror, + unsigned int max_segments = 100) + { + /* Handle fully-degenerate cases. */ + Vector v1 (b.p1 - b.p0); + Vector v2 (b.p2 - b.p0); + Vector v3 (b.p3 - b.p0); + if (fabs (v1.cross(v2)) < GLYPHY_EPSILON && fabs (v2.cross(v3)) < GLYPHY_EPSILON) + { + /* Curve has no area. If endpoints are NOT the same, replace with single + * line segment. Otherwise fully skip. */ + arcs.clear (); + if (b.p0 != b.p1) + arcs.push_back (Arc (b.p0, b.p1, 0)); + return; + } + + std::vector<double> t; + std::vector<double> e; + double max_e, min_e; + unsigned int n_jiggle = 0; + + /* Technically speaking we can bsearch for n. */ + for (unsigned int n = 1; n <= max_segments; n++) + { + t.resize (n + 1); + for (unsigned int i = 0; i < n; i++) + t[i] = double (i) / n; + t[n] = 1.0; // Do this out of the loop to get real 1.0, not .9999999999999998! + + calc_arcs (b, t, appx, e, arcs, max_e, min_e); + + for (unsigned int i = 0; i < n; i++) + if (e[i] <= tolerance) { + jiggle (b, appx, t, e, arcs, max_e, min_e, tolerance, n_jiggle); + break; + } + + if (max_e <= tolerance) + break; + } + if (perror) + *perror = max_e; + //fprintf (stderr, "n_jiggle %d\n", n_jiggle); + } +}; + +} /* namespace ArcsBezier */ +} /* namespace GLyphy */ + +#endif /* GLYPHY_ARCS_BEZIER_HH */ diff --git a/glyphy/glyphy-arcs.cxx b/glyphy/glyphy-arcs.cxx @@ -0,0 +1,320 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju, Wojciech Baranowski + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" +#include "glyphy-arcs-bezier.hh" + +using namespace GLyphy::Geometry; +using namespace GLyphy::ArcsBezier; + + + +/* + * Approximate outlines with multiple arcs + */ + + +struct glyphy_arc_accumulator_t { + unsigned int refcount; + + double tolerance; + double max_d; + unsigned int d_bits; + glyphy_arc_endpoint_accumulator_callback_t callback; + void *user_data; + + glyphy_point_t start_point; + glyphy_point_t current_point; + bool need_moveto; + unsigned int num_endpoints; + double max_error; + glyphy_bool_t success; +}; + + +glyphy_arc_accumulator_t * +glyphy_arc_accumulator_create (void) +{ + glyphy_arc_accumulator_t *acc = (glyphy_arc_accumulator_t *) calloc (1, sizeof (glyphy_arc_accumulator_t)); + acc->refcount = 1; + + acc->tolerance = 5e-4; + acc->max_d = GLYPHY_MAX_D; + acc->d_bits = 8; + acc->callback = NULL; + acc->user_data = NULL; + + glyphy_arc_accumulator_reset (acc); + + return acc; +} + +void +glyphy_arc_accumulator_reset (glyphy_arc_accumulator_t *acc) +{ + acc->start_point = acc->current_point = Point (0, 0); + acc->need_moveto = true; + acc->num_endpoints = 0; + acc->max_error = 0; + acc->success = true; +} + +void +glyphy_arc_accumulator_destroy (glyphy_arc_accumulator_t *acc) +{ + if (!acc || --acc->refcount) + return; + + free (acc); +} + +glyphy_arc_accumulator_t * +glyphy_arc_accumulator_reference (glyphy_arc_accumulator_t *acc) +{ + if (acc) + acc->refcount++; + return acc; +} + + +/* Configure acc */ + +void +glyphy_arc_accumulator_set_tolerance (glyphy_arc_accumulator_t *acc, + double tolerance) +{ + acc->tolerance = tolerance; +} + +double +glyphy_arc_accumulator_get_tolerance (glyphy_arc_accumulator_t *acc) +{ + return acc->tolerance; +} + +void +glyphy_arc_accumulator_set_callback (glyphy_arc_accumulator_t *acc, + glyphy_arc_endpoint_accumulator_callback_t callback, + void *user_data) +{ + acc->callback = callback; + acc->user_data = user_data; +} + +void +glyphy_arc_accumulator_get_callback (glyphy_arc_accumulator_t *acc, + glyphy_arc_endpoint_accumulator_callback_t *callback, + void **user_data) +{ + *callback = acc->callback; + *user_data = acc->user_data; +} + +void +glyphy_arc_accumulator_set_d_metrics (glyphy_arc_accumulator_t *acc, + double max_d, + double d_bits) +{ + acc->max_d = max_d; + acc->d_bits = d_bits; +} + +void +glyphy_arc_accumulator_get_d_metrics (glyphy_arc_accumulator_t *acc, + double *max_d, + double *d_bits) +{ + *max_d = acc->max_d; + *d_bits = acc->d_bits; +} + + +/* Accumulation results */ + +unsigned int +glyphy_arc_accumulator_get_num_endpoints (glyphy_arc_accumulator_t *acc) +{ + return acc->num_endpoints; +} + +double +glyphy_arc_accumulator_get_error (glyphy_arc_accumulator_t *acc) +{ + return acc->max_error; +} + +glyphy_bool_t +glyphy_arc_accumulator_successful (glyphy_arc_accumulator_t *acc) +{ + return acc->success; +} + + +/* Accumulate */ + +static void +emit (glyphy_arc_accumulator_t *acc, const Point &p, double d) +{ + glyphy_arc_endpoint_t endpoint = {p, d}; + acc->success = acc->success && acc->callback (&endpoint, acc->user_data); + if (acc->success) { + acc->num_endpoints++; + acc->current_point = p; + } +} + +static void +accumulate (glyphy_arc_accumulator_t *acc, const Point &p, double d) +{ + if (Point (acc->current_point) == p) + return; + if (d == GLYPHY_INFINITY) { + /* Emit moveto lazily, for cleaner outlines */ + acc->need_moveto = true; + acc->current_point = p; + return; + } + if (acc->need_moveto) { + emit (acc, acc->current_point, GLYPHY_INFINITY); + if (acc->success) { + acc->start_point = acc->current_point; + acc->need_moveto = false; + } + } + emit (acc, p, d); +} + +static void +move_to (glyphy_arc_accumulator_t *acc, const Point &p) +{ + if (!acc->num_endpoints || p != acc->current_point) + accumulate (acc, p, GLYPHY_INFINITY); +} + +static void +arc_to (glyphy_arc_accumulator_t *acc, const Point &p1, double d) +{ + accumulate (acc, p1, d); +} + +static void +bezier (glyphy_arc_accumulator_t *acc, const Bezier &b) +{ + double e; + + std::vector<Arc> arcs; + typedef ArcBezierApproximatorQuantizedDefault _ArcBezierApproximator; + _ArcBezierApproximator appx (acc->max_d, acc->d_bits); + ArcsBezierApproximatorSpringSystem<_ArcBezierApproximator> + ::approximate_bezier_with_arcs (b, acc->tolerance, appx, arcs, &e); + + acc->max_error = std::max (acc->max_error, e); + + move_to (acc, b.p0); + for (unsigned int i = 0; i < arcs.size (); i++) + arc_to (acc, arcs[i].p1, arcs[i].d); +} + +static void +close_path (glyphy_arc_accumulator_t *acc) +{ + if (!acc->need_moveto && Point (acc->current_point) != Point (acc->start_point)) + arc_to (acc, acc->start_point, 0); +} + +void +glyphy_arc_accumulator_move_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p0) +{ + move_to (acc, *p0); +} + +void +glyphy_arc_accumulator_line_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1) +{ + arc_to (acc, *p1, 0); +} + +void +glyphy_arc_accumulator_conic_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1, + const glyphy_point_t *p2) +{ + bezier (acc, Bezier (acc->current_point, + Point (acc->current_point).lerp (2/3., *p1), + Point (*p2).lerp (2/3., *p1), + *p2)); +} + +void +glyphy_arc_accumulator_cubic_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1, + const glyphy_point_t *p2, + const glyphy_point_t *p3) +{ + bezier (acc, Bezier (acc->current_point, *p1, *p2, *p3)); +} + +void +glyphy_arc_accumulator_arc_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1, + double d) +{ + arc_to (acc, *p1, d); +} + +void +glyphy_arc_accumulator_close_path (glyphy_arc_accumulator_t *acc) +{ + close_path (acc); +} + + + +/* + * Outline extents from arc list + */ + + +void +glyphy_arc_list_extents (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + glyphy_extents_t *extents) +{ + Point p0 (0, 0); + glyphy_extents_clear (extents); + for (unsigned int i = 0; i < num_endpoints; i++) { + const glyphy_arc_endpoint_t &endpoint = endpoints[i]; + if (endpoint.d == GLYPHY_INFINITY) { + p0 = endpoint.p; + continue; + } + Arc arc (p0, endpoint.p, endpoint.d); + p0 = endpoint.p; + + glyphy_extents_t arc_extents; + arc.extents (arc_extents); + glyphy_extents_extend (extents, &arc_extents); + } +} diff --git a/glyphy/glyphy-blob.cxx b/glyphy/glyphy-blob.cxx @@ -0,0 +1,328 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju, Wojciech Baranowski + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" + +#define GRID_SIZE 24 + +using namespace GLyphy::Geometry; + + +#define UPPER_BITS(v,bits,total_bits) ((v) >> ((total_bits) - (bits))) +#define LOWER_BITS(v,bits,total_bits) ((v) & ((1 << (bits)) - 1)) + +#define MAX_X 4095 +#define MAX_Y 4095 + +static inline glyphy_rgba_t +arc_endpoint_encode (unsigned int ix, unsigned int iy, double d) +{ + glyphy_rgba_t v; + + /* 12 bits for each of x and y, 8 bits for d */ + assert (ix <= MAX_X); + assert (iy <= MAX_Y); + unsigned int id; + if (isinf (d)) + id = 0; + else { + assert (fabs (d) <= GLYPHY_MAX_D); + id = 128 + lround (d * 127 / GLYPHY_MAX_D); + } + assert (id < 256); + + v.r = id; + v.g = LOWER_BITS (ix, 8, 12); + v.b = LOWER_BITS (iy, 8, 12); + v.a = ((ix >> 8) << 4) | (iy >> 8); + return v; +} + +static inline glyphy_rgba_t +arc_list_encode (unsigned int offset, unsigned int num_points, int side) +{ + glyphy_rgba_t v; + v.r = 0; // unused for arc-list encoding + v.g = UPPER_BITS (offset, 8, 16); + v.b = LOWER_BITS (offset, 8, 16); + v.a = LOWER_BITS (num_points, 8, 8); + if (side < 0 && !num_points) + v.a = 255; + return v; +} + +static inline glyphy_rgba_t +line_encode (const Line &line) +{ + Line l = line.normalized (); + double angle = l.n.angle (); + double distance = l.c; + + int ia = lround (-angle / M_PI * 0x7FFF); + unsigned int ua = ia + 0x8000; + assert (0 == (ua & ~0xFFFF)); + + int id = lround (distance * 0x1FFF); + unsigned int ud = id + 0x4000; + assert (0 == (ud & ~0x7FFF)); + + /* Marker for line-encoded */ + ud |= 0x8000; + + glyphy_rgba_t v; + v.r = ud >> 8; + v.g = ud & 0xFF; + v.b = ua >> 8; + v.a = ua & 0xFF; + return v; +} + + +/* Given a cell, fills the vector closest_arcs with arcs that may be closest to some point in the cell. + * Uses idea that all close arcs to cell must be ~close to center of cell. + */ +static void +closest_arcs_to_cell (Point c0, Point c1, /* corners */ + double faraway, + const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + std::vector<glyphy_arc_endpoint_t> &near_endpoints, + int *side) +{ + // Find distance between cell center + Point c = c0.midpoint (c1); + double min_dist = glyphy_sdf_from_arc_list (endpoints, num_endpoints, &c, NULL); + + *side = min_dist >= 0 ? +1 : -1; + min_dist = fabs (min_dist); + std::vector<Arc> near_arcs; + + // If d is the distance from the center of the square to the nearest arc, then + // all nearest arcs to the square must be at most almost [d + half_diagonal] from the center. + double half_diagonal = (c - c0).len (); + double radius_squared = pow (min_dist + half_diagonal, 2); + if (min_dist - half_diagonal <= faraway) { + Point p0 (0, 0); + for (unsigned int i = 0; i < num_endpoints; i++) { + const glyphy_arc_endpoint_t &endpoint = endpoints[i]; + if (endpoint.d == GLYPHY_INFINITY) { + p0 = endpoint.p; + continue; + } + Arc arc (p0, endpoint.p, endpoint.d); + p0 = endpoint.p; + + if (arc.squared_distance_to_point (c) <= radius_squared) + near_arcs.push_back (arc); + } + } + + Point p1 = Point (0, 0); + for (unsigned i = 0; i < near_arcs.size (); i++) + { + Arc arc = near_arcs[i]; + + if (i == 0 || p1 != arc.p0) { + glyphy_arc_endpoint_t endpoint = {arc.p0, GLYPHY_INFINITY}; + near_endpoints.push_back (endpoint); + p1 = arc.p0; + } + + glyphy_arc_endpoint_t endpoint = {arc.p1, arc.d}; + near_endpoints.push_back (endpoint); + p1 = arc.p1; + } +} + + +glyphy_bool_t +glyphy_arc_list_encode_blob (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + glyphy_rgba_t *blob, + unsigned int blob_size, + double faraway, + double avg_fetch_desired, + double *avg_fetch_achieved, + unsigned int *output_len, + unsigned int *nominal_width, /* 8bit */ + unsigned int *nominal_height, /* 8bit */ + glyphy_extents_t *pextents) +{ + glyphy_extents_t extents; + glyphy_extents_clear (&extents); + + glyphy_arc_list_extents (endpoints, num_endpoints, &extents); + + if (glyphy_extents_is_empty (&extents)) { + *pextents = extents; + if (!blob_size) + return false; + *blob = arc_list_encode (0, 0, +1); + *avg_fetch_achieved = 1; + *output_len = 1; + *nominal_width = *nominal_height = 1; + return true; + } + + /* Add antialiasing padding */ + extents.min_x -= faraway; + extents.min_y -= faraway; + extents.max_x += faraway; + extents.max_y += faraway; + + double glyph_width = extents.max_x - extents.min_x; + double glyph_height = extents.max_y - extents.min_y; + double unit = std::max (glyph_width, glyph_height); + + unsigned int grid_w = GRID_SIZE; + unsigned int grid_h = GRID_SIZE; + + if (glyph_width > glyph_height) { + while ((grid_h - 1) * unit / grid_w > glyph_height) + grid_h--; + glyph_height = grid_h * unit / grid_w; + extents.max_y = extents.min_y + glyph_height; + } else { + while ((grid_w - 1) * unit / grid_h > glyph_width) + grid_w--; + glyph_width = grid_w * unit / grid_h; + extents.max_x = extents.min_x + glyph_width; + } + + double cell_unit = unit / std::max (grid_w, grid_h); + + std::vector<glyphy_rgba_t> tex_data; + std::vector<glyphy_arc_endpoint_t> near_endpoints; + + unsigned int header_length = grid_w * grid_h; + unsigned int offset = header_length; + tex_data.resize (header_length); + Point origin = Point (extents.min_x, extents.min_y); + unsigned int total_arcs = 0; + + for (unsigned int row = 0; row < grid_h; row++) + for (unsigned int col = 0; col < grid_w; col++) + { + Point cp0 = origin + Vector ((col + 0) * cell_unit, (row + 0) * cell_unit); + Point cp1 = origin + Vector ((col + 1) * cell_unit, (row + 1) * cell_unit); + near_endpoints.clear (); + + int side; + closest_arcs_to_cell (cp0, cp1, + faraway, + endpoints, num_endpoints, + near_endpoints, + &side); + +#define QUANTIZE_X(X) (lround (MAX_X * ((X - extents.min_x) / glyph_width ))) +#define QUANTIZE_Y(Y) (lround (MAX_Y * ((Y - extents.min_y) / glyph_height))) +#define DEQUANTIZE_X(X) (double (X) / MAX_X * glyph_width + extents.min_x) +#define DEQUANTIZE_Y(Y) (double (Y) / MAX_Y * glyph_height + extents.min_y) +#define SNAP(P) (Point (DEQUANTIZE_X (QUANTIZE_X ((P).x)), DEQUANTIZE_Y (QUANTIZE_Y ((P).y)))) + + if (near_endpoints.size () == 2 && near_endpoints[1].d == 0) { + Point c (extents.min_x + glyph_width * .5, extents.min_y + glyph_height * .5); + Line line (SNAP (near_endpoints[0].p), SNAP (near_endpoints[1].p)); + line.c -= line.n * Vector (c); + line.c /= unit; + tex_data[row * grid_w + col] = line_encode (line); + continue; + } + + /* If the arclist is two arcs that can be combined in encoding if reordered, + * do that. */ + if (near_endpoints.size () == 4 && + isinf (near_endpoints[2].d) && + near_endpoints[0].p.x == near_endpoints[3].p.x && + near_endpoints[0].p.y == near_endpoints[3].p.y) + { + glyphy_arc_endpoint_t e0, e1, e2; + e0 = near_endpoints[2]; + e1 = near_endpoints[3]; + e2 = near_endpoints[1]; + near_endpoints.resize (0); + near_endpoints.push_back (e0); + near_endpoints.push_back (e1); + near_endpoints.push_back (e2); + } + + for (unsigned i = 0; i < near_endpoints.size (); i++) { + glyphy_arc_endpoint_t &endpoint = near_endpoints[i]; + tex_data.push_back (arc_endpoint_encode (QUANTIZE_X(endpoint.p.x), QUANTIZE_Y(endpoint.p.y), endpoint.d)); + } + + unsigned int current_endpoints = tex_data.size () - offset; + + if (current_endpoints) + { + /* See if we can fulfill this cell by using already-encoded arcs */ + const glyphy_rgba_t *needle = &tex_data[offset]; + unsigned int needle_len = current_endpoints; + const glyphy_rgba_t *haystack = &tex_data[header_length]; + unsigned int haystack_len = offset - header_length; + + bool found = false; + while (haystack_len >= needle_len) { + /* Trick: we don't care about first endpoint's d value, so skip one + * byte in comparison. This works because arc_encode() packs the + * d value in the first byte. */ + if (0 == memcmp (1 + (const char *) needle, + 1 + (const char *) haystack, + needle_len * sizeof (*needle) - 1)) { + found = true; + break; + } + haystack++; + haystack_len--; + } + if (found) { + unsigned int new_offset = haystack - &tex_data[0]; + tex_data.resize (offset); + haystack = needle = NULL; /* Invalidated by the resize. */ + offset = new_offset; + } + } + else + offset = 0; + + tex_data[row * grid_w + col] = arc_list_encode (offset, current_endpoints, side); + offset = tex_data.size (); + + total_arcs += current_endpoints; + } + + if (avg_fetch_achieved) + *avg_fetch_achieved = 1 + double (total_arcs) / (grid_w * grid_h); + + *pextents = extents; + + if (tex_data.size () > blob_size) + return false; + + memcpy (blob, &tex_data[0], tex_data.size () * sizeof(tex_data[0])); + *output_len = tex_data.size (); + *nominal_width = grid_w; + *nominal_height = grid_h; + + return true; +} diff --git a/glyphy/glyphy-common-glsl.h b/glyphy/glyphy-common-glsl.h @@ -0,0 +1,224 @@ +static const char *glyphy_common_glsl = +"/*\n" +" * Copyright 2012 Google, Inc. All Rights Reserved.\n" +" *\n" +" * Licensed under the Apache License, Version 2.0 (the \"License\");\n" +" * you may not use this file except in compliance with the License.\n" +" * You may obtain a copy of the License at\n" +" *\n" +" * http://www.apache.org/licenses/LICENSE-2.0\n" +" *\n" +" * Unless required by applicable law or agreed to in writing, software\n" +" * distributed under the License is distributed on an \"AS IS\" BASIS,\n" +" * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n" +" * See the License for the specific language governing permissions and\n" +" * limitations under the License.\n" +" *\n" +" * Google Author(s): Behdad Esfahbod, Maysum Panju\n" +" */\n" +"\n" +"\n" +"#ifndef GLYPHY_INFINITY\n" +"# define GLYPHY_INFINITY 1e9\n" +"#endif\n" +"#ifndef GLYPHY_EPSILON\n" +"# define GLYPHY_EPSILON 1e-5\n" +"#endif\n" +"\n" +"#ifndef GLYPHY_RGBA\n" +"# ifdef GLYPHY_BGRA\n" +"# define GLYPHY_RGBA(v) glyphy_bgra (v)\n" +"# else\n" +"# define GLYPHY_RGBA(v) glyphy_rgba (v)\n" +"# endif\n" +"#endif\n" +"\n" +"vec4\n" +"glyphy_rgba (const vec4 v)\n" +"{\n" +" return v.rgba;\n" +"}\n" +"\n" +"vec4\n" +"glyphy_bgra (const vec4 v)\n" +"{\n" +" return v.bgra;\n" +"}\n" +"\n" +"\n" +"struct glyphy_arc_t {\n" +" vec2 p0;\n" +" vec2 p1;\n" +" float d;\n" +"};\n" +"\n" +"struct glyphy_arc_endpoint_t {\n" +" /* Second arc endpoint */\n" +" vec2 p;\n" +" /* Infinity if this endpoint does not form an arc with the previous\n" +" * endpoint. Ie. a \"move_to\". Test with glyphy_isinf().\n" +" * Arc depth otherwise. */\n" +" float d;\n" +"};\n" +"\n" +"struct glyphy_arc_list_t {\n" +" /* Number of endpoints in the list.\n" +" * Will be zero if we're far away inside or outside, in which case side is set.\n" +" * Will be -1 if this arc-list encodes a single line, in which case line_* are set. */\n" +" int num_endpoints;\n" +"\n" +" /* If num_endpoints is zero, this specifies whether we are inside (-1)\n" +" * or outside (+1). Otherwise we're unsure (0). */\n" +" int side;\n" +" /* Offset to the arc-endpoints from the beginning of the glyph blob */\n" +" int offset;\n" +"\n" +" /* A single line is all we care about. It's right here. */\n" +" float line_angle;\n" +" float line_distance; /* From nominal glyph center */\n" +"};\n" +"\n" +"bool\n" +"glyphy_isinf (const float v)\n" +"{\n" +" return abs (v) >= GLYPHY_INFINITY * .5;\n" +"}\n" +"\n" +"bool\n" +"glyphy_iszero (const float v)\n" +"{\n" +" return abs (v) <= GLYPHY_EPSILON * 2.;\n" +"}\n" +"\n" +"vec2\n" +"glyphy_ortho (const vec2 v)\n" +"{\n" +" return vec2 (-v.y, v.x);\n" +"}\n" +"\n" +"int\n" +"glyphy_float_to_byte (const float v)\n" +"{\n" +" return int (v * (256. - GLYPHY_EPSILON));\n" +"}\n" +"\n" +"ivec4\n" +"glyphy_vec4_to_bytes (const vec4 v)\n" +"{\n" +" return ivec4 (v * (256. - GLYPHY_EPSILON));\n" +"}\n" +"\n" +"ivec2\n" +"glyphy_float_to_two_nimbles (const float v)\n" +"{\n" +" int f = glyphy_float_to_byte (v);\n" +" return ivec2 (f / 16, int(mod (float(f), 16.)));\n" +"}\n" +"\n" +"/* returns tan (2 * atan (d)) */\n" +"float\n" +"glyphy_tan2atan (const float d)\n" +"{\n" +" return 2. * d / (1. - d * d);\n" +"}\n" +"\n" +"glyphy_arc_endpoint_t\n" +"glyphy_arc_endpoint_decode (const vec4 v, const ivec2 nominal_size)\n" +"{\n" +" vec2 p = (vec2 (glyphy_float_to_two_nimbles (v.a)) + v.gb) / 16.;\n" +" float d = v.r;\n" +" if (d == 0.)\n" +" d = GLYPHY_INFINITY;\n" +" else\n" +"#define GLYPHY_MAX_D .5\n" +" d = float(glyphy_float_to_byte (d) - 128) * GLYPHY_MAX_D / 127.;\n" +"#undef GLYPHY_MAX_D\n" +" return glyphy_arc_endpoint_t (p * vec2(nominal_size), d);\n" +"}\n" +"\n" +"vec2\n" +"glyphy_arc_center (const glyphy_arc_t a)\n" +"{\n" +" return mix (a.p0, a.p1, .5) +\n" +" glyphy_ortho (a.p1 - a.p0) / (2. * glyphy_tan2atan (a.d));\n" +"}\n" +"\n" +"bool\n" +"glyphy_arc_wedge_contains (const glyphy_arc_t a, const vec2 p)\n" +"{\n" +" float d2 = glyphy_tan2atan (a.d);\n" +" return dot (p - a.p0, (a.p1 - a.p0) * mat2(1, d2, -d2, 1)) >= 0. &&\n" +" dot (p - a.p1, (a.p1 - a.p0) * mat2(1, -d2, d2, 1)) <= 0.;\n" +"}\n" +"\n" +"float\n" +"glyphy_arc_wedge_signed_dist_shallow (const glyphy_arc_t a, const vec2 p)\n" +"{\n" +" vec2 v = normalize (a.p1 - a.p0);\n" +" float line_d = dot (p - a.p0, glyphy_ortho (v));\n" +" if (a.d == 0.)\n" +" return line_d;\n" +"\n" +" float d0 = dot ((p - a.p0), v);\n" +" if (d0 < 0.)\n" +" return sign (line_d) * distance (p, a.p0);\n" +" float d1 = dot ((a.p1 - p), v);\n" +" if (d1 < 0.)\n" +" return sign (line_d) * distance (p, a.p1);\n" +" float r = 2. * a.d * (d0 * d1) / (d0 + d1);\n" +" if (r * line_d > 0.)\n" +" return sign (line_d) * min (abs (line_d + r), min (distance (p, a.p0), distance (p, a.p1)));\n" +" return line_d + r;\n" +"}\n" +"\n" +"float\n" +"glyphy_arc_wedge_signed_dist (const glyphy_arc_t a, const vec2 p)\n" +"{\n" +" if (abs (a.d) <= .03)\n" +" return glyphy_arc_wedge_signed_dist_shallow (a, p);\n" +" vec2 c = glyphy_arc_center (a);\n" +" return sign (a.d) * (distance (a.p0, c) - distance (p, c));\n" +"}\n" +"\n" +"float\n" +"glyphy_arc_extended_dist (const glyphy_arc_t a, const vec2 p)\n" +"{\n" +" /* Note: this doesn't handle points inside the wedge. */\n" +" vec2 m = mix (a.p0, a.p1, .5);\n" +" float d2 = glyphy_tan2atan (a.d);\n" +" if (dot (p - m, a.p1 - m) < 0.)\n" +" return dot (p - a.p0, normalize ((a.p1 - a.p0) * mat2(+d2, -1, +1, +d2)));\n" +" else\n" +" return dot (p - a.p1, normalize ((a.p1 - a.p0) * mat2(-d2, -1, +1, -d2)));\n" +"}\n" +"\n" +"int\n" +"glyphy_arc_list_offset (const vec2 p, const ivec2 nominal_size)\n" +"{\n" +" ivec2 cell = ivec2 (clamp (floor (p), vec2 (0.,0.), vec2(nominal_size - 1)));\n" +" return cell.y * nominal_size.x + cell.x;\n" +"}\n" +"\n" +"glyphy_arc_list_t\n" +"glyphy_arc_list_decode (const vec4 v, const ivec2 nominal_size)\n" +"{\n" +" glyphy_arc_list_t l;\n" +" ivec4 iv = glyphy_vec4_to_bytes (v);\n" +" l.side = 0; /* unsure */\n" +" if (iv.r == 0) { /* arc-list encoded */\n" +" l.offset = (iv.g * 256) + iv.b;\n" +" l.num_endpoints = iv.a;\n" +" if (l.num_endpoints == 255) {\n" +" l.num_endpoints = 0;\n" +" l.side = -1;\n" +" } else if (l.num_endpoints == 0)\n" +" l.side = +1;\n" +" } else { /* single line encoded */\n" +" l.num_endpoints = -1;\n" +" l.line_distance = float(((iv.r - 128) * 256 + iv.g) - 0x4000) / float (0x1FFF)\n" +" * max (float (nominal_size.x), float (nominal_size.y));\n" +" l.line_angle = float(-((iv.b * 256 + iv.a) - 0x8000)) / float (0x7FFF) * 3.14159265358979;\n" +" }\n" +" return l;\n" +"}\n" +; diff --git a/glyphy/glyphy-common.hh b/glyphy/glyphy-common.hh @@ -0,0 +1,60 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju + */ + +#ifndef GLYPHY_COMMON_HH +#define GLYPHY_COMMON_HH + +#include <glyphy.h> + +#include <math.h> +#include <string.h> +#include <assert.h> +#include <stdio.h> +#include <vector> +#include <algorithm> +#include <iostream> + +#ifndef GLYPHY_EPSILON +# define GLYPHY_EPSILON 1e-5 +#endif +#ifndef GLYPHY_INFINITY +# define GLYPHY_INFINITY INFINITY +#endif + + +static inline bool +iszero (double v) +{ + return fabs (v) < 2 * GLYPHY_EPSILON; +} + + +#define GLYPHY_MAX_D .5 + +#undef ARRAY_LENGTH +#define ARRAY_LENGTH(__array) ((signed int) (sizeof (__array) / sizeof (__array[0]))) + +#define _ASSERT_STATIC1(_line, _cond) typedef int _static_assert_on_line_##_line##_failed[(_cond)?1:-1] +#define _ASSERT_STATIC0(_line, _cond) _ASSERT_STATIC1 (_line, (_cond)) +#define ASSERT_STATIC(_cond) _ASSERT_STATIC0 (__LINE__, (_cond)) + +#ifdef __ANDROID__ +#define log2(x) (log(x) / log(2.0)) +#endif + +#endif /* GLYPHY_COMMON_HH */ diff --git a/glyphy/glyphy-extents.cxx b/glyphy/glyphy-extents.cxx @@ -0,0 +1,89 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" + + +void +glyphy_extents_clear (glyphy_extents_t *extents) +{ + extents->min_x = GLYPHY_INFINITY; + extents->min_y = GLYPHY_INFINITY; + extents->max_x = -GLYPHY_INFINITY; + extents->max_y = -GLYPHY_INFINITY; +} + +glyphy_bool_t +glyphy_extents_is_empty (const glyphy_extents_t *extents) +{ + return isinf (extents->min_x); +} + +void +glyphy_extents_add (glyphy_extents_t *extents, + const glyphy_point_t *p) +{ + if (glyphy_extents_is_empty (extents)) { + extents->min_x = extents->max_x = p->x; + extents->min_y = extents->max_y = p->y; + return; + } + extents->min_x = std::min (extents->min_x, p->x); + extents->min_y = std::min (extents->min_y, p->y); + extents->max_x = std::max (extents->max_x, p->x); + extents->max_y = std::max (extents->max_y, p->y); +} + +void +glyphy_extents_extend (glyphy_extents_t *extents, + const glyphy_extents_t *other) +{ + if (glyphy_extents_is_empty (other)) + return; + if (glyphy_extents_is_empty (extents)) { + *extents = *other; + return; + } + extents->min_x = std::min (extents->min_x, other->min_x); + extents->min_y = std::min (extents->min_y, other->min_y); + extents->max_x = std::max (extents->max_x, other->max_x); + extents->max_y = std::max (extents->max_y, other->max_y); +} + +glyphy_bool_t +glyphy_extents_includes (const glyphy_extents_t *extents, + const glyphy_point_t *p) +{ + return extents->min_x <= p->x && p->x <= extents->max_x && + extents->min_y <= p->y && p->y <= extents->max_y; +} + +void +glyphy_extents_scale (glyphy_extents_t *extents, + double x_scale, + double y_scale) +{ + extents->min_x *= x_scale; + extents->max_x *= x_scale; + extents->min_y *= y_scale; + extents->max_y *= y_scale; +} diff --git a/glyphy/glyphy-freetype.h b/glyphy/glyphy-freetype.h @@ -0,0 +1,102 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju + */ + +/* Intentionally doesn't have include guards */ + +#include "glyphy.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_OUTLINE_H + + + +#ifndef GLYPHY_FREETYPE_PREFIX +#define GLYPHY_FREETYPE_PREFIX glyphy_freetype_ +#endif + +#ifndef glyphy_freetype +#define glyphy_freetype(name) GLYPHY_PASTE (GLYPHY_FREETYPE_PREFIX, name) +#endif + + + +static int +glyphy_freetype(move_to) (FT_Vector *to, + glyphy_arc_accumulator_t *acc) +{ + glyphy_point_t p1 = {(double) to->x, (double) to->y}; + glyphy_arc_accumulator_close_path (acc); + glyphy_arc_accumulator_move_to (acc, &p1); + return glyphy_arc_accumulator_successful (acc) ? FT_Err_Ok : FT_Err_Out_Of_Memory; +} + +static int +glyphy_freetype(line_to) (FT_Vector *to, + glyphy_arc_accumulator_t *acc) +{ + glyphy_point_t p1 = {(double) to->x, (double) to->y}; + glyphy_arc_accumulator_line_to (acc, &p1); + return glyphy_arc_accumulator_successful (acc) ? FT_Err_Ok : FT_Err_Out_Of_Memory; +} + +static int +glyphy_freetype(conic_to) (FT_Vector *control, FT_Vector *to, + glyphy_arc_accumulator_t *acc) +{ + glyphy_point_t p1 = {(double) control->x, (double) control->y}; + glyphy_point_t p2 = {(double) to->x, (double) to->y}; + glyphy_arc_accumulator_conic_to (acc, &p1, &p2); + return glyphy_arc_accumulator_successful (acc) ? FT_Err_Ok : FT_Err_Out_Of_Memory; +} + +static int +glyphy_freetype(cubic_to) (FT_Vector *control1, FT_Vector *control2, FT_Vector *to, + glyphy_arc_accumulator_t *acc) +{ + glyphy_point_t p1 = {(double) control1->x, (double) control1->y}; + glyphy_point_t p2 = {(double) control2->x, (double) control2->y}; + glyphy_point_t p3 = {(double) to->x, (double) to->y}; + glyphy_arc_accumulator_cubic_to (acc, &p1, &p2, &p3); + return glyphy_arc_accumulator_successful (acc) ? FT_Err_Ok : FT_Err_Out_Of_Memory; +} + +static FT_Error +glyphy_freetype(outline_decompose) (const FT_Outline *outline, + glyphy_arc_accumulator_t *acc) +{ + const FT_Outline_Funcs outline_funcs = { + (FT_Outline_MoveToFunc) glyphy_freetype(move_to), + (FT_Outline_LineToFunc) glyphy_freetype(line_to), + (FT_Outline_ConicToFunc) glyphy_freetype(conic_to), + (FT_Outline_CubicToFunc) glyphy_freetype(cubic_to), + 0, /* shift */ + 0, /* delta */ + }; + + return FT_Outline_Decompose ((FT_Outline *) outline, &outline_funcs, acc); +} + +#ifdef __cplusplus +} +#endif diff --git a/glyphy/glyphy-geometry.hh b/glyphy/glyphy-geometry.hh @@ -0,0 +1,742 @@ +/* + * Copyright 2012,2013 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju + */ + +#ifndef GLYPHY_GEOMETRY_HH +#define GLYPHY_GEOMETRY_HH + +#include "glyphy-common.hh" + +namespace GLyphy { +namespace Geometry { + +template <typename Type> struct Pair; +struct Vector; +struct SignedVector; +struct Point; +struct Line; +struct Segment; +struct Arc; +struct Bezier; + +/* returns tan (2 * atan (d)) */ +inline double tan2atan (double d) { return 2 * d / (1 - d*d); } + +/* returns sin (2 * atan (d)) */ +inline double sin2atan (double d) { return 2 * d / (1 + d*d); } + +/* returns cos (2 * atan (d)) */ +inline double cos2atan (double d) { return (1 - d*d) / (1 + d*d); } + +template <typename Type> +struct Pair { + typedef Type ElementType; + + inline Pair (const Type &first_, const Type &second_) : first (first_), second (second_) {} + + Type first, second; +}; + +struct Point : glyphy_point_t { + inline Point (double x_, double y_) { x = x_; y = y_; } + inline explicit Point (const Vector &v); + inline Point (const glyphy_point_t &p) { *(glyphy_point_t *)this = p; } + + inline bool operator == (const Point &p) const; + inline bool operator != (const Point &p) const; + inline Point& operator+= (const Vector &v); + inline Point& operator-= (const Vector &v); + inline const Point operator+ (const Vector &v) const; + inline const Point operator- (const Vector &v) const; + inline const Vector operator- (const Point &p) const; + inline const Point midpoint (const Point &p) const; + inline const Line bisector (const Point &p) const; + inline double distance_to_point (const Point &p) const; /* distance to point! */ + inline double squared_distance_to_point (const Point &p) const; /* square of distance to point! */ + + inline bool is_finite (void) const; + inline const Point lerp (const double &a, const Point &p) const; +}; + +struct Vector { + inline Vector (double dx_, double dy_) : dx (dx_), dy (dy_) {} + inline explicit Vector (const Point &p) : dx (p.x), dy (p.y) {} + + inline bool operator == (const Vector &v) const; + inline bool operator != (const Vector &v) const; + inline const Vector operator+ (void) const; + inline const Vector operator- (void) const; + inline Vector& operator+= (const Vector &v); + inline Vector& operator-= (const Vector &v); + inline Vector& operator*= (const double &s); + inline Vector& operator/= (const double &s); + inline const Vector operator+ (const Vector &v) const; + inline const Vector operator- (const Vector &v) const; + inline const Vector operator* (const double &s) const; + inline const Vector operator/ (const double &s) const; + inline double operator* (const Vector &v) const; /* dot product */ + inline const Point operator+ (const Point &p) const; + + inline bool is_nonzero (void) const; + inline double len (void) const; + inline double len2 (void) const; + inline const Vector normalized (void) const; + inline const Vector ortho (void) const; + inline const Vector normal (void) const; /* ortho().normalized() */ + inline double angle (void) const; + + inline double cross (const Vector &other) const; + inline const Vector rebase (const Vector &bx, const Vector &by) const; + inline const Vector rebase (const Vector &bx) const; + + double dx, dy; +}; + +struct SignedVector : Vector { + inline SignedVector (const Vector &v, bool negative_) : Vector (v), negative (negative_) {} + + inline bool operator == (const SignedVector &v) const; + inline bool operator != (const SignedVector &v) const; + inline const SignedVector operator- (void) const; + + bool negative; +}; + +struct Line { + inline Line (double a_, double b_, double c_) : n (a_, b_), c (c_) {} + inline Line (Vector n_, double c_) : n (n_), c (c_) {} + inline Line (const Point &p0, const Point &p1) : + n ((p1 - p0).ortho ()), c (n * Vector (p0)) {} + + inline const Point operator+ (const Line &l) const; /* line intersection! */ + inline const SignedVector operator- (const Point &p) const; /* shortest vector from point to line */ + + + inline const Line normalized (void) const; + inline const Vector normal (void) const; + + Vector n; /* line normal */ + double c; /* n.dx*x + n.dy*y = c */ +}; + +struct Segment { + inline Segment (const Point &p0_, const Point &p1_) : + p0 (p0_), p1 (p1_) {} + + inline const SignedVector operator- (const Point &p) const; /* shortest vector from point to ***line*** */ + inline double distance_to_point (const Point &p) const; /* shortest distance from point to segment */ + inline double squared_distance_to_point (const Point &p) const; /* shortest distance squared from point to segment */ + inline bool contains_in_span (const Point &p) const; /* is p in the stripe formed by sliding this segment? */ + inline double max_distance_to_arc (const Arc &a) const; + + + Point p0; + Point p1; +}; + + + +struct Arc { + inline Arc (const Point &p0_, const Point &p1_, const Point &pm, bool complement) : + p0 (p0_), p1 (p1_), + d (p0_ == pm || p1_ == pm ? 0 : + tan (((p1_-pm).angle () - (p0_-pm).angle ()) / 2 - (complement ? 0 : M_PI_2))) {} + inline Arc (const Point &p0_, const Point &p1_, const double &d_) : + p0 (p0_), p1 (p1_), d (d_) {} + inline Arc (const Point &center, double radius, const double &a0, const double &a1, bool complement) : + p0 (center + Vector (cos(a0),sin(a0)) * radius), + p1 (center + Vector (cos(a1),sin(a1)) * radius), + d (tan ((a1 - a0) / 4 - (complement ? 0 : M_PI_2))) {} + inline Arc (const glyphy_arc_t &a) : p0 (a.p0), p1 (a.p1), d (a.d) {} + inline operator glyphy_arc_t (void) const { glyphy_arc_t a = {p0, p1, d}; return a; } + + inline bool operator == (const Arc &a) const; + inline bool operator != (const Arc &a) const; + inline const SignedVector operator- (const Point &p) const; /* shortest vector from point to arc */ + + inline double radius (void) const; + inline const Point center (void) const; + inline const Pair<Vector> tangents (void) const; + + inline Bezier approximate_bezier (double *error) const; + + inline bool wedge_contains_point (const Point &p) const; + inline double distance_to_point (const Point &p) const; + inline double squared_distance_to_point (const Point &p) const; + inline double extended_dist (const Point &p) const; + + inline void extents (glyphy_extents_t &extents) const; + + Point p0, p1; + double d; /* Depth */ +}; + +struct Bezier { + inline Bezier (const Point &p0_, const Point &p1_, + const Point &p2_, const Point &p3_) : + p0 (p0_), p1 (p1_), p2 (p2_), p3 (p3_) {} + + inline const Point point (const double &t) const; + inline const Point midpoint (void) const; + inline const Vector tangent (const double &t) const; + inline const Vector d_tangent (const double &t) const; + inline double curvature (const double &t) const; + inline const Pair<Bezier> split (const double &t) const; + inline const Pair<Bezier> halve (void) const; + inline const Bezier segment (const double &t0, const double &t1) const; + + Point p0, p1, p2, p3; +}; + + +/* Implementations */ + + +/* Point */ + +inline Point::Point (const Vector &v) { + x = v.dx; + y = v.dy; +} +inline bool Point::operator == (const Point &p) const { + return x == p.x && y == p.y; +} +inline bool Point::operator != (const Point &p) const { + return !(*this == p); +} +inline Point& Point::operator+= (const Vector &v) { + x += v.dx; + y += v.dy; + return *this; +} +inline Point& Point::operator-= (const Vector &v) { + x -= v.dx; + y -= v.dy; + return *this; +} +inline const Point Point::operator+ (const Vector &v) const { + return Point (*this) += v; +} +inline const Point Point::operator- (const Vector &v) const { + return Point (*this) -= v; +} +inline const Vector Point::operator- (const Point &p) const { + return Vector (x - p.x, y - p.y); +} + +inline const Point Point::midpoint (const Point &p) const { + return *this + (p - *this) / 2; +} +inline const Line Point::bisector (const Point &p) const { + Vector d = p - *this; + return Line (d.dx * 2, d.dy * 2, d * Vector (p) + d * Vector (*this)); +} + +inline double Point::distance_to_point (const Point &p) const { + return ((*this) - p).len (); +} + +inline double Point::squared_distance_to_point (const Point &p) const { + return ((*this) - p).len2 (); +} + +inline bool Point::is_finite (void) const { + return isfinite (x) && isfinite (y); +} +inline const Point Point::lerp (const double &a, const Point &p) const { + /* The following two cases are special-cased to get better floating + * point stability. We require that points that are the same be + * bit-equal. */ + if (a == 0) return *this; + if (a == 1.0) return p; + return Point ((1-a) * x + a * p.x, (1-a) * y + a * p.y); +} + + +/* Vector */ + +inline bool Vector::operator == (const Vector &v) const { + return dx == v.dx && dy == v.dy; +} +inline bool Vector::operator != (const Vector &v) const { + return !(*this == v); +} +inline const Vector Vector::operator+ (void) const { + return *this; +} +inline const Vector Vector::operator- (void) const { + return Vector (-dx, -dy); +} +inline Vector& Vector::operator+= (const Vector &v) { + dx += v.dx; + dy += v.dy; + return *this; +} +inline Vector& Vector::operator-= (const Vector &v) { + dx -= v.dx; + dy -= v.dy; + return *this; +} +inline Vector& Vector::operator*= (const double &s) { + dx *= s; + dy *= s; + return *this; +} +inline Vector& Vector::operator/= (const double &s) { + dx /= s; + dy /= s; + return *this; +} +inline const Vector Vector::operator+ (const Vector &v) const { + return Vector (*this) += v; +} +inline const Vector Vector::operator- (const Vector &v) const { + return Vector (*this) -= v; +} +inline const Vector Vector::operator* (const double &s) const { + return Vector (*this) *= s; +} +inline const Vector operator* (const double &s, const Vector &v) { + return v * s; +} +inline const Vector Vector::operator/ (const double &s) const { + return Vector (*this) /= s; +} +inline double Vector::operator* (const Vector &v) const { /* dot product */ + return dx * v.dx + dy * v.dy; +} +inline const Point Vector::operator+ (const Point &p) const { + return p + *this; +} + +inline bool Vector::is_nonzero (void) const { + return dx || dy; +} +inline double Vector::len (void) const { + return hypot (dx, dy); +} +inline double Vector::len2 (void) const { + return dx * dx + dy * dy; +} +inline const Vector Vector::normalized (void) const { + double d = len (); + return d ? *this / d : *this; +} +inline const Vector Vector::ortho (void) const { + return Vector (-dy, dx); +} +inline const Vector Vector::normal (void) const { + return ortho ().normalized (); +} +inline double Vector::angle (void) const { + return atan2 (dy, dx); +} + +inline double Vector::cross (const Vector &other) const { + return dx * other.dy - dy * other.dx; +} +inline const Vector Vector::rebase (const Vector &bx, + const Vector &by) const { + return Vector (*this * bx, *this * by); +} +inline const Vector Vector::rebase (const Vector &bx) const { + return rebase (bx, bx.ortho ()); +} + + +/* SignedVector */ + +inline bool SignedVector::operator == (const SignedVector &v) const { + return (const Vector &)(*this) == (const Vector &)(v) && negative == v.negative; +} +inline bool SignedVector::operator != (const SignedVector &v) const { + return !(*this == v); +} +inline const SignedVector SignedVector::operator- (void) const { + return SignedVector (-(const Vector &)(*this), !negative); +} + + +/* Line */ + +inline const Point Line::operator+ (const Line &l) const { + double det = n.dx * l.n.dy - n.dy * l.n.dx; + if (!det) + return Point (GLYPHY_INFINITY, GLYPHY_INFINITY); + return Point ((c * l.n.dy - n.dy * l.c) / det, + (n.dx * l.c - c * l.n.dx) / det); +} +inline const SignedVector Line::operator- (const Point &p) const { + double mag = -(n * Vector (p) - c) / n.len (); + return SignedVector (n.normalized () * mag, mag < 0); /******************************************************************************************* FIX. *************************************/ +} + +inline const SignedVector operator- (const Point &p, const Line &l) { + return -(l - p); +} + +inline const Line Line::normalized (void) const { + double d = n.len (); + return d ? Line (n / d, c / d) : *this; +} +inline const Vector Line::normal (void) const { + return n; +} + +/* Segment */ +inline const SignedVector Segment::operator- (const Point &p) const { + /* shortest vector from point to line */ + return p - Line (p1, p0); /************************************************************************************************** Should the order (p1, p0) depend on d?? ***********************/ +} + +/* Segment */ +inline bool Segment::contains_in_span (const Point &p) const { + if (p0 == p1) + return false; + + /* shortest vector from point to line */ + Line temp (p0, p1); + double mag = -(temp.n * Vector (p) - temp.c) / temp.n.len (); + Vector y (temp.n.normalized () * mag); + Point z = y + p; + + // Check if z is between p0 and p1. + + if (fabs (p1.y - p0.y) > fabs (p1.x - p0.x)) { + return ((z.y - p0.y > 0 && p1.y - p0.y > z.y - p0.y) || + (z.y - p0.y < 0 && p1.y - p0.y < z.y - p0.y)); + } + else { + return ((0 < z.x - p0.x && z.x - p0.x < p1.x - p0.x) || + (0 > z.x - p0.x && z.x - p0.x > p1.x - p0.x)); + } +} + +inline double Segment::distance_to_point (const Point &p) const { + if (p0 == p1) + return 0; + + // Check if z is between p0 and p1. + Line temp (p0, p1); + if (contains_in_span (p)) + return -(temp.n * Vector (p) - temp.c) / temp.n.len (); + + double dist_p_p0 = p.distance_to_point (p0); + double dist_p_p1 = p.distance_to_point (p1); + return (dist_p_p0 < dist_p_p1 ? dist_p_p0 : dist_p_p1) * (-(temp.n * Vector (p) - temp.c) < 0 ? -1 : 1); +} + + +inline double Segment::squared_distance_to_point (const Point &p) const { + if (p0 == p1) + return 0; + + // Check if z is between p0 and p1. + Line temp (p0, p1); + if (contains_in_span (p)) + return (temp.n * Vector (p) - temp.c) * (temp.n * Vector (p) - temp.c) / (temp.n * temp.n); + + double dist_p_p0 = p.squared_distance_to_point (p0); + double dist_p_p1 = p.squared_distance_to_point (p1); + return (dist_p_p0 < dist_p_p1 ? dist_p_p0 : dist_p_p1); +} + + +inline double Segment::max_distance_to_arc (const Arc &a) const { + double max_distance = fabs(a.distance_to_point(p0)) ; + return max_distance > fabs(a.distance_to_point(p1)) ? max_distance : fabs(a.distance_to_point(p1)) ; +} + + + +/* Arc */ + +inline bool Arc::operator == (const Arc &a) const { + return p0 == a.p0 && p1 == a.p1 && d == a.d; +} +inline bool Arc::operator != (const Arc &a) const { + return !(*this == a); +} + + +inline const SignedVector Arc::operator- (const Point &p) const { + + if (fabs(d) < 1e-5) { + Segment arc_segment (p0, p1); + return arc_segment - p; + } + if (wedge_contains_point (p)){ + Vector difference = (center () - p).normalized () * fabs (p.distance_to_point (center ()) - radius ()); + + return SignedVector (difference, ((p - center ()).len () < radius ()) ^ (d < 0)); + } + double d0 = p.squared_distance_to_point (p0); + double d1 = p.squared_distance_to_point (p1); + + Arc other_arc (p0, p1, (1.0 + d) / (1.0 - d)); /********************************* NOT Robust. But works? *****************/ + Vector normal = center () - (d0 < d1 ? p0 : p1) ; + + if (normal.len() == 0) + return SignedVector (Vector (0, 0), true); /************************************ Check sign of this S.D. *************/ + + return SignedVector (Line (normal.dx, normal.dy, normal * Vector ((d0 < d1 ? p0 : p1))) - p, !other_arc.wedge_contains_point(p)); +} + +inline const SignedVector operator- (const Point &p, const Arc &a) { + return -(a - p); +} + + + +inline double Arc::radius (void) const +{ + return fabs ((p1 - p0).len () / (2 * sin2atan (d))); +} + +inline const Point Arc::center (void) const +{ + return (p0.midpoint (p1)) + (p1 - p0).ortho () / (2 * tan2atan (d)); +} + +inline const Pair<Vector> Arc::tangents (void) const +{ + Vector dp = (p1 - p0) * .5; + Vector pp = dp.ortho () * -sin2atan (d); + dp = dp * cos2atan (d); + return Pair<Vector> (dp + pp, dp - pp); +} + + + +inline Bezier Arc::approximate_bezier (double *error) const +{ + Vector dp = p1 - p0; + Vector pp = dp.ortho (); + + if (error) + *error = dp.len () * pow (fabs (d), 5) / (54 * (1 + d*d)); + + dp *= ((1 - d*d) / 3); + pp *= (2 * d / 3); + + Point p0s = p0 + dp - pp; + Point p1s = p1 - dp - pp; + + return Bezier (p0, p0s, p1s, p1); +} + + +inline bool Arc::wedge_contains_point (const Point &p) const +{ + Pair<Vector> t = tangents (); + if (fabs (d) <= 1) + return (p - p0) * t.first >= 0 && (p - p1) * t.second <= 0; + else + return (p - p0) * t.first >= 0 || (p - p1) * t.second <= 0; +} + + +/* Distance may not always be positive, but will be to an endpoint whenever necessary. */ +inline double Arc::distance_to_point (const Point &p) const { + if (fabs(d) < 1e-5) { + Segment arc_segment (p0, p1); + return arc_segment.distance_to_point (p); + } + + SignedVector difference = *this - p; + + if (wedge_contains_point (p) && fabs(d) > 1e-5) + return fabs (p.distance_to_point (center ()) - radius ()) * (difference.negative ? -1 : 1); + double d1 = p.squared_distance_to_point (p0); + double d2 = p.squared_distance_to_point (p1); + return (d1 < d2 ? sqrt(d1) : sqrt(d2)) * (difference.negative ? -1 : 1); +} + +/* Distance will be to an endpoint whenever necessary. */ +inline double Arc::squared_distance_to_point (const Point &p) const { + if (fabs(d) < 1e-5) { + Segment arc_segment (p0, p1); + return arc_segment.squared_distance_to_point (p); + } + + //SignedVector difference = *this - p; + + if (wedge_contains_point (p) && fabs(d) > 1e-5) { + double answer = p.distance_to_point (center ()) - radius (); + return answer * answer; + } + double d1 = p.squared_distance_to_point (p0); + double d2 = p.squared_distance_to_point (p1); + return (d1 < d2 ? d1 : d2); +} + +inline double Arc::extended_dist (const Point &p) const { + Point m = p0.lerp (.5, p1); + Vector dp = p1 - p0; + Vector pp = dp.ortho (); + float d2 = tan2atan (d); + if ((p - m) * (p1 - m) < 0) + return (p - p0) * (pp + dp * d2).normalized (); + else + return (p - p1) * (pp - dp * d2).normalized (); +} + +inline void Arc::extents (glyphy_extents_t &extents) const { + glyphy_extents_clear (&extents); + glyphy_extents_add (&extents, &p0); + glyphy_extents_add (&extents, &p1); + Point c = center (); + double r = radius (); + Point p[4] = {c + r * Vector (-1, 0), + c + r * Vector (+1, 0), + c + r * Vector ( 0, -1), + c + r * Vector ( 0, +1)}; + for (unsigned int i = 0; i < 4; i++) + if (wedge_contains_point (p[i])) + glyphy_extents_add (&extents, &p[i]); +} + + +/* Bezier */ + +inline const Point Bezier::point (const double &t) const { + Point p01 = p0.lerp (t, p1); + Point p12 = p1.lerp (t, p2); + Point p23 = p2.lerp (t, p3); + Point p012 = p01.lerp (t, p12); + Point p123 = p12.lerp (t, p23); + Point p0123 = p012.lerp (t, p123); + return p0123; +} + +inline const Point Bezier::midpoint (void) const +{ + Point p01 = p0.midpoint (p1); + Point p12 = p1.midpoint (p2); + Point p23 = p2.midpoint (p3); + Point p012 = p01.midpoint (p12); + Point p123 = p12.midpoint (p23); + Point p0123 = p012.midpoint (p123); + return p0123; +} + +inline const Vector Bezier::tangent (const double &t) const +{ + double t_2_0 = t * t; + double t_0_2 = (1 - t) * (1 - t); + + double _1__4t_1_0_3t_2_0 = 1 - 4 * t + 3 * t_2_0; + double _2t_1_0_3t_2_0 = 2 * t - 3 * t_2_0; + + return Vector (-3 * p0.x * t_0_2 + +3 * p1.x * _1__4t_1_0_3t_2_0 + +3 * p2.x * _2t_1_0_3t_2_0 + +3 * p3.x * t_2_0, + -3 * p0.y * t_0_2 + +3 * p1.y * _1__4t_1_0_3t_2_0 + +3 * p2.y * _2t_1_0_3t_2_0 + +3 * p3.y * t_2_0); +} + +inline const Vector Bezier::d_tangent (const double &t) const { + return Vector (6 * ((-p0.x + 3*p1.x - 3*p2.x + p3.x) * t + (p0.x - 2*p1.x + p2.x)), + 6 * ((-p0.y + 3*p1.y - 3*p2.y + p3.y) * t + (p0.y - 2*p1.y + p2.y))); +} + +inline double Bezier::curvature (const double &t) const { + Vector dpp = tangent (t).ortho (); + Vector ddp = d_tangent (t); + /* normal vector len squared */ + double len = dpp.len (); + double curvature = (dpp * ddp) / (len * len * len); + return curvature; +} + +inline const Pair<Bezier > Bezier::split (const double &t) const { + Point p01 = p0.lerp (t, p1); + Point p12 = p1.lerp (t, p2); + Point p23 = p2.lerp (t, p3); + Point p012 = p01.lerp (t, p12); + Point p123 = p12.lerp (t, p23); + Point p0123 = p012.lerp (t, p123); + return Pair<Bezier> (Bezier (p0, p01, p012, p0123), + Bezier (p0123, p123, p23, p3)); +} + +inline const Pair<Bezier > Bezier::halve (void) const +{ + Point p01 = p0.midpoint (p1); + Point p12 = p1.midpoint (p2); + Point p23 = p2.midpoint (p3); + Point p012 = p01.midpoint (p12); + Point p123 = p12.midpoint (p23); + Point p0123 = p012.midpoint (p123); + return Pair<Bezier> (Bezier (p0, p01, p012, p0123), + Bezier (p0123, p123, p23, p3)); +} + +inline const Bezier Bezier::segment (const double &t0, const double &t1) const +{ + Point p01 = p0.lerp (t0, p1); + Point p12 = p1.lerp (t0, p2); + Point p23 = p2.lerp (t0, p3); + Point p012 = p01.lerp (t0, p12); + Point p123 = p12.lerp (t0, p23); + Point p0123 = p012.lerp (t0, p123); + + Point q01 = p0.lerp (t1, p1); + Point q12 = p1.lerp (t1, p2); + Point q23 = p2.lerp (t1, p3); + Point q012 = q01.lerp (t1, q12); + Point q123 = q12.lerp (t1, q23); + Point q0123 = q012.lerp (t1, q123); + + return Bezier (p0123, + p0123 + (p123 - p0123) * ((t1 - t0) / (1 - t0)), + q0123 + (q012 - q0123) * ((t1 - t0) / t1), + q0123); +} + + +/* insertion operator */ + + +static inline std::ostream& operator<<(std::ostream& os, const Point& p) +{ + os << "Point(" << p.x << "," << p.y << ")"; + return os; +} +static inline std::ostream& operator<<(std::ostream& os, const Vector& v) +{ + os << "Vector(" << v.dx << "," << v.dy << ")"; + return os; +} +static inline std::ostream& operator<<(std::ostream& os, const Arc& a) +{ + os << "Arc(" << a.p0 << ", " << a.p1 << ", " << a.d << ")"; + return os; +} +static inline std::ostream& operator<<(std::ostream& os, const Bezier& b) +{ + os << "Bezier(" << b.p0 << ", " << b.p1 << ", " << b.p2 << ", " << b.p3 << ")"; + return os; +} + +} /* namespace Geometry */ +} /* namespace GLyphy */ + +#endif /* GLYPHY_GEOMETRY_HH */ diff --git a/glyphy/glyphy-outline.cxx b/glyphy/glyphy-outline.cxx @@ -0,0 +1,327 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" + +using namespace GLyphy::Geometry; + + +void +glyphy_outline_reverse (glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints) +{ + if (!num_endpoints) + return; + + // Shift the d's first + double d0 = endpoints[0].d; + for (unsigned int i = 0; i < num_endpoints - 1; i++) + endpoints[i].d = endpoints[i + 1].d == GLYPHY_INFINITY ? GLYPHY_INFINITY : -endpoints[i + 1].d; + endpoints[num_endpoints - 1].d = d0; + + // Reverse + for (unsigned int i = 0, j = num_endpoints - 1; i < j; i++, j--) { + glyphy_arc_endpoint_t t = endpoints[i]; + endpoints[i] = endpoints[j]; + endpoints[j] = t; + } +} + + +static bool +winding (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints) +{ + /* + * Algorithm: + * + * - Approximate arcs with triangles passing through the mid- and end-points, + * - Calculate the area of the contour, + * - Return sign. + */ + + double area = 0; + for (unsigned int i = 1; i < num_endpoints; i++) + { + const glyphy_point_t &p0 = endpoints[i - 1].p; + const glyphy_point_t &p1 = endpoints[i].p; + double d = endpoints[i].d; + + assert (d != GLYPHY_INFINITY); + + area += Vector(p0).cross (Vector(p1)); + area -= .5 * d * (Point(p1) - Point(p0)).len2 (); + } + return area < 0; +} + + +static int +categorize (double v, double ref) +{ + return v < ref - GLYPHY_EPSILON ? -1 : v > ref + GLYPHY_EPSILON ? +1 : 0; +} + +static bool +is_zero (double v) +{ + return fabs (v) < GLYPHY_EPSILON; +} + +static bool +even_odd (const glyphy_arc_endpoint_t *c_endpoints, + unsigned int num_c_endpoints, + const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints) +{ + /* + * Algorithm: + * + * - For a point on the contour, draw a halfline in a direction + * (eg. decreasing x) to infinity, + * - Count how many times it crosses all other contours, + * - Pay special attention to points falling exactly on the halfline, + * specifically, they count as +.5 or -.5, depending the direction + * of crossing. + * + * All this counting is extremely tricky: + * + * - Floating point equality cannot be relied on here, + * - Lots of arc analysis needed, + * - Without having a point that we know falls /inside/ the contour, + * there are legitimate cases that we simply cannot handle using + * this algorithm. For example, imagine the following glyph shape: + * + * +---------+ + * | +-----+ | + * | \ / | + * | \ / | + * +----o----+ + * + * If the glyph is defined as two outlines, and when analysing the + * inner outline we happen to pick the point denoted by 'o' for + * analysis, there simply is no way to differentiate this case from + * the following case: + * + * +---------+ + * | | + * | | + * | | + * +----o----+ + * / \ + * / \ + * +-----+ + * + * However, in one, the triangle should be filled in, and in the other + * filled out. + * + * One way to work around this may be to do the analysis for all endpoints + * on the outline and take majority. But even that can fail in more + * extreme yet legitimate cases, such as this one: + * + * +--+--+ + * | / \ | + * |/ \| + * + + + * |\ /| + * | \ / | + * +--o--+ + * + * The only correct algorithm I can think of requires a point that falls + * fully inside the outline. While we can try finding such a point (not + * dissimilar to the winding algorithm), it's beyond what I'm willing to + * implement right now. + */ + + const Point p = c_endpoints[0].p; + + double count = 0; + Point p0 (0, 0); + for (unsigned int i = 0; i < num_endpoints; i++) { + const glyphy_arc_endpoint_t &endpoint = endpoints[i]; + if (endpoint.d == GLYPHY_INFINITY) { + p0 = endpoint.p; + continue; + } + Arc arc (p0, endpoint.p, endpoint.d); + p0 = endpoint.p; + + /* + * Skip our own contour + */ + if (&endpoint >= c_endpoints && &endpoint < c_endpoints + num_c_endpoints) + continue; + + /* End-point y's compared to the ref point; lt, eq, or gt */ + unsigned s0 = categorize (arc.p0.y, p.y); + unsigned s1 = categorize (arc.p1.y, p.y); + + if (is_zero (arc.d)) + { + /* Line */ + + if (!s0 || !s1) + { + /* + * Add +.5 / -.5 for each endpoint on the halfline, depending on + * crossing direction. + */ + Pair<Vector> t = arc.tangents (); + if (!s0 && arc.p0.x < p.x + GLYPHY_EPSILON) + count += .5 * categorize (t.first.dy, 0); + if (!s1 && arc.p1.x < p.x + GLYPHY_EPSILON) + count += .5 * categorize (t.second.dy, 0); + continue; + } + + if (s0 == s1) + continue; // Segment fully above or below the halfline + + // Find x pos that the line segment would intersect the half-line. + double x = arc.p0.x + (arc.p1.x - arc.p0.x) * ((p.y - arc.p0.y) / (arc.p1.y - arc.p0.y)); + + if (x >= p.x - GLYPHY_EPSILON) + continue; // Does not intersect halfline + + count++; // Add one for full crossing + continue; + } + else + { + /* Arc */ + + if (!s0 || !s1) + { + /* + * Add +.5 / -.5 for each endpoint on the halfline, depending on + * crossing direction. + */ + Pair<Vector> t = arc.tangents (); + + /* Arc-specific logic: + * If the tangent has dy==0, use the other endpoint's + * y value to decide which way the arc will be heading. + */ + if (is_zero (t.first.dy)) + t.first.dy = +categorize (arc.p1.y, p.y); + if (is_zero (t.second.dy)) + t.second.dy = -categorize (arc.p0.y, p.y); + + if (!s0 && arc.p0.x < p.x + GLYPHY_EPSILON) + count += .5 * categorize (t.first.dy, 0); + if (!s1 && arc.p1.x < p.x + GLYPHY_EPSILON) + count += .5 * categorize (t.second.dy, 0); + } + + Point c = arc.center (); + double r = arc.radius (); + if (c.x - r >= p.x) + continue; // No chance + /* Solve for arc crossing line with y = p.y */ + double dy = p.y - c.y; + double x2 = r * r - dy * dy; + if (x2 <= GLYPHY_EPSILON) + continue; // Negative delta, no crossing + double dx = sqrt (x2); + /* There's two candidate points on the arc with the same y as the + * ref point. */ + Point pp[2] = { Point (c.x - dx, p.y), + Point (c.x + dx, p.y) }; + +#define POINTS_EQ(a,b) (is_zero (a.x - b.x) && is_zero (a.y - b.y)) + for (unsigned int i = 0; i < ARRAY_LENGTH (pp); i++) + { + /* Make sure we don't double-count endpoints that fall on the + * halfline as we already accounted for those above */ + if (!POINTS_EQ (pp[i], arc.p0) && !POINTS_EQ (pp[i], arc.p1) && + pp[i].x < p.x - GLYPHY_EPSILON && arc.wedge_contains_point (pp[i])) + count++; // Add one for full crossing + } +#undef POINTS_EQ + } + } + + return !(int (floor (count)) & 1); +} + +static bool +process_contour (glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + const glyphy_arc_endpoint_t *all_endpoints, + unsigned int num_all_endpoints, + bool inverse) +{ + /* + * Algorithm: + * + * - Find the winding direction and even-odd number, + * - If the two disagree, reverse the contour, inplace. + */ + + if (!num_endpoints) + return false; + + if (num_endpoints < 3) { + abort (); // Don't expect this + return false; // Need at least two arcs + } + if (Point (endpoints[0].p) != Point (endpoints[num_endpoints-1].p)) { + abort (); // Don't expect this + return false; // Need a closed contour + } + + if (inverse ^ + winding (endpoints, num_endpoints) ^ + even_odd (endpoints, num_endpoints, all_endpoints, num_all_endpoints)) + { + glyphy_outline_reverse (endpoints, num_endpoints); + return true; + } + + return false; +} + +/* Returns true if outline was modified */ +glyphy_bool_t +glyphy_outline_winding_from_even_odd (glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + glyphy_bool_t inverse) +{ + /* + * Algorithm: + * + * - Process one contour at a time. + */ + + unsigned int start = 0; + bool ret = false; + for (unsigned int i = 1; i < num_endpoints; i++) { + const glyphy_arc_endpoint_t &endpoint = endpoints[i]; + if (endpoint.d == GLYPHY_INFINITY) { + ret = ret | process_contour (endpoints + start, i - start, endpoints, num_endpoints, bool (inverse)); + start = i; + } + } + ret = ret | process_contour (endpoints + start, num_endpoints - start, endpoints, num_endpoints, bool (inverse)); + return ret; +} diff --git a/glyphy/glyphy-sdf-glsl.h b/glyphy/glyphy-sdf-glsl.h @@ -0,0 +1,152 @@ +static const char *glyphy_sdf_glsl = +"/*\n" +" * Copyright 2012 Google, Inc. All Rights Reserved.\n" +" *\n" +" * Licensed under the Apache License, Version 2.0 (the \"License\");\n" +" * you may not use this file except in compliance with the License.\n" +" * You may obtain a copy of the License at\n" +" *\n" +" * http://www.apache.org/licenses/LICENSE-2.0\n" +" *\n" +" * Unless required by applicable law or agreed to in writing, software\n" +" * distributed under the License is distributed on an \"AS IS\" BASIS,\n" +" * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n" +" * See the License for the specific language governing permissions and\n" +" * limitations under the License.\n" +" *\n" +" * Google Author(s): Behdad Esfahbod, Maysum Panju\n" +" */\n" +"\n" +"#ifndef GLYPHY_TEXTURE1D_FUNC\n" +"#define GLYPHY_TEXTURE1D_FUNC glyphy_texture1D_func\n" +"#endif\n" +"#ifndef GLYPHY_TEXTURE1D_EXTRA_DECLS\n" +"#define GLYPHY_TEXTURE1D_EXTRA_DECLS\n" +"#endif\n" +"#ifndef GLYPHY_TEXTURE1D_EXTRA_ARGS\n" +"#define GLYPHY_TEXTURE1D_EXTRA_ARGS\n" +"#endif\n" +"\n" +"#ifndef GLYPHY_SDF_TEXTURE1D_FUNC\n" +"#define GLYPHY_SDF_TEXTURE1D_FUNC GLYPHY_TEXTURE1D_FUNC\n" +"#endif\n" +"#ifndef GLYPHY_SDF_TEXTURE1D_EXTRA_DECLS\n" +"#define GLYPHY_SDF_TEXTURE1D_EXTRA_DECLS GLYPHY_TEXTURE1D_EXTRA_DECLS\n" +"#endif\n" +"#ifndef GLYPHY_SDF_TEXTURE1D_EXTRA_ARGS\n" +"#define GLYPHY_SDF_TEXTURE1D_EXTRA_ARGS GLYPHY_TEXTURE1D_EXTRA_ARGS\n" +"#endif\n" +"#ifndef GLYPHY_SDF_TEXTURE1D\n" +"#define GLYPHY_SDF_TEXTURE1D(offset) GLYPHY_RGBA(GLYPHY_SDF_TEXTURE1D_FUNC (offset GLYPHY_TEXTURE1D_EXTRA_ARGS))\n" +"#endif\n" +"\n" +"#ifndef GLYPHY_MAX_NUM_ENDPOINTS\n" +"#define GLYPHY_MAX_NUM_ENDPOINTS 32\n" +"#endif\n" +"\n" +"glyphy_arc_list_t\n" +"glyphy_arc_list (const vec2 p, const ivec2 nominal_size GLYPHY_SDF_TEXTURE1D_EXTRA_DECLS)\n" +"{\n" +" int cell_offset = glyphy_arc_list_offset (p, nominal_size);\n" +" vec4 arc_list_data = GLYPHY_SDF_TEXTURE1D (cell_offset);\n" +" return glyphy_arc_list_decode (arc_list_data, nominal_size);\n" +"}\n" +"\n" +"float\n" +"glyphy_sdf (const vec2 p, const ivec2 nominal_size GLYPHY_SDF_TEXTURE1D_EXTRA_DECLS)\n" +"{\n" +" glyphy_arc_list_t arc_list = glyphy_arc_list (p, nominal_size GLYPHY_SDF_TEXTURE1D_EXTRA_ARGS);\n" +"\n" +" /* Short-circuits */\n" +" if (arc_list.num_endpoints == 0) {\n" +" /* far-away cell */\n" +" return GLYPHY_INFINITY * float(arc_list.side);\n" +" } if (arc_list.num_endpoints == -1) {\n" +" /* single-line */\n" +" float angle = arc_list.line_angle;\n" +" vec2 n = vec2 (cos (angle), sin (angle));\n" +" return dot (p - (vec2(nominal_size) * .5), n) - arc_list.line_distance;\n" +" }\n" +"\n" +" float side = float(arc_list.side);\n" +" float min_dist = GLYPHY_INFINITY;\n" +" glyphy_arc_t closest_arc;\n" +"\n" +" glyphy_arc_endpoint_t endpoint_prev, endpoint;\n" +" endpoint_prev = glyphy_arc_endpoint_decode (GLYPHY_SDF_TEXTURE1D (arc_list.offset), nominal_size);\n" +" for (int i = 1; i < GLYPHY_MAX_NUM_ENDPOINTS; i++)\n" +" {\n" +" if (i >= arc_list.num_endpoints) {\n" +" break;\n" +" }\n" +" endpoint = glyphy_arc_endpoint_decode (GLYPHY_SDF_TEXTURE1D (arc_list.offset + i), nominal_size);\n" +" glyphy_arc_t a = glyphy_arc_t (endpoint_prev.p, endpoint.p, endpoint.d);\n" +" endpoint_prev = endpoint;\n" +" if (glyphy_isinf (a.d)) continue;\n" +"\n" +" if (glyphy_arc_wedge_contains (a, p))\n" +" {\n" +" float sdist = glyphy_arc_wedge_signed_dist (a, p);\n" +" float udist = abs (sdist) * (1. - GLYPHY_EPSILON);\n" +" if (udist <= min_dist) {\n" +" min_dist = udist;\n" +" side = sdist <= 0. ? -1. : +1.;\n" +" }\n" +" } else {\n" +" float udist = min (distance (p, a.p0), distance (p, a.p1));\n" +" if (udist < min_dist) {\n" +" min_dist = udist;\n" +" side = 0.; /* unsure */\n" +" closest_arc = a;\n" +" } else if (side == 0. && udist == min_dist) {\n" +" /* If this new distance is the same as the current minimum,\n" +" * compare extended distances. Take the sign from the arc\n" +" * with larger extended distance. */\n" +" float old_ext_dist = glyphy_arc_extended_dist (closest_arc, p);\n" +" float new_ext_dist = glyphy_arc_extended_dist (a, p);\n" +"\n" +" float ext_dist = abs (new_ext_dist) <= abs (old_ext_dist) ?\n" +" old_ext_dist : new_ext_dist;\n" +"\n" +"#ifdef GLYPHY_SDF_PSEUDO_DISTANCE\n" +" /* For emboldening and stuff: */\n" +" min_dist = abs (ext_dist);\n" +"#endif\n" +" side = sign (ext_dist);\n" +" }\n" +" }\n" +" }\n" +"\n" +" if (side == 0.) {\n" +" // Technically speaking this should not happen, but it does. So try to fix it.\n" +" float ext_dist = glyphy_arc_extended_dist (closest_arc, p);\n" +" side = sign (ext_dist);\n" +" }\n" +"\n" +" return min_dist * side;\n" +"}\n" +"\n" +"float\n" +"glyphy_point_dist (const vec2 p, const ivec2 nominal_size GLYPHY_SDF_TEXTURE1D_EXTRA_DECLS)\n" +"{\n" +" glyphy_arc_list_t arc_list = glyphy_arc_list (p, nominal_size GLYPHY_SDF_TEXTURE1D_EXTRA_ARGS);\n" +"\n" +" float side = float(arc_list.side);\n" +" float min_dist = GLYPHY_INFINITY;\n" +"\n" +" if (arc_list.num_endpoints == 0)\n" +" return min_dist;\n" +"\n" +" glyphy_arc_endpoint_t endpoint;\n" +" for (int i = 0; i < GLYPHY_MAX_NUM_ENDPOINTS; i++)\n" +" {\n" +" if (i >= arc_list.num_endpoints) {\n" +" break;\n" +" }\n" +" endpoint = glyphy_arc_endpoint_decode (GLYPHY_SDF_TEXTURE1D (arc_list.offset + i), nominal_size);\n" +" if (glyphy_isinf (endpoint.d)) continue;\n" +" min_dist = min (min_dist, distance (p, endpoint.p));\n" +" }\n" +" return min_dist;\n" +"}\n" +; diff --git a/glyphy/glyphy-sdf.cxx b/glyphy/glyphy-sdf.cxx @@ -0,0 +1,91 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju, Wojciech Baranowski + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" +#include "glyphy-geometry.hh" + +using namespace GLyphy::Geometry; + +/* + * TODO + * + * Sync this with the shader sdf + */ + +double +glyphy_sdf_from_arc_list (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + const glyphy_point_t *p, + glyphy_point_t *closest_p /* may be NULL; TBD not implemented yet */) +{ + Point c = *p; + Point p0 (0, 0); + Arc closest_arc (p0, p0, 0); + double min_dist = GLYPHY_INFINITY; + int side = 0; + for (unsigned int i = 0; i < num_endpoints; i++) { + const glyphy_arc_endpoint_t &endpoint = endpoints[i]; + if (endpoint.d == GLYPHY_INFINITY) { + p0 = endpoint.p; + continue; + } + Arc arc (p0, endpoint.p, endpoint.d); + p0 = endpoint.p; + + if (arc.wedge_contains_point (c)) { + double sdist = arc.distance_to_point (c); /* TODO This distance has the wrong sign. Fix */ + double udist = fabs (sdist) * (1 - GLYPHY_EPSILON); + if (udist <= min_dist) { + min_dist = udist; + side = sdist >= 0 ? -1 : +1; + } + } else { + double udist = std::min ((arc.p0 - c).len (), (arc.p1 - c).len ()); + if (udist < min_dist) { + min_dist = udist; + side = 0; /* unsure */ + closest_arc = arc; + } else if (side == 0 && udist == min_dist) { + /* If this new distance is the same as the current minimum, + * compare extended distances. Take the sign from the arc + * with larger extended distance. */ + double old_ext_dist = closest_arc.extended_dist (c); + double new_ext_dist = arc.extended_dist (c); + + double ext_dist = fabs (new_ext_dist) <= fabs (old_ext_dist) ? + old_ext_dist : new_ext_dist; + + /* For emboldening and stuff: */ + // min_dist = fabs (ext_dist); + side = ext_dist >= 0 ? +1 : -1; + } + } + } + + if (side == 0) { + // Technically speaking this should not happen, but it does. So try to fix it. + double ext_dist = closest_arc.extended_dist (c); + side = ext_dist >= 0 ? +1 : -1; + } + + return side * min_dist; +} diff --git a/glyphy/glyphy-shaders.cxx b/glyphy/glyphy-shaders.cxx @@ -0,0 +1,39 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju, Wojciech Baranowski + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "glyphy-common.hh" + +/* + * Shader source code + */ + +/* TODO path separator */ +#define SHADER_PATH(File) PKGDATADIR "/" File + +#include "glyphy-common-glsl.h" +#include "glyphy-sdf-glsl.h" + +const char * glyphy_common_shader_source (void) { return glyphy_common_glsl; } +const char * glyphy_sdf_shader_source (void) { return glyphy_sdf_glsl; } + +const char * glyphy_common_shader_source_path (void) { return SHADER_PATH ("glyphy-common.glsl"); } +const char * glyphy_sdf_shader_source_path (void) { return SHADER_PATH ("glyphy-sdf.glsl"); } diff --git a/glyphy/glyphy.h b/glyphy/glyphy.h @@ -0,0 +1,354 @@ +/* + * Copyright 2012 Google, Inc. All Rights Reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Google Author(s): Behdad Esfahbod, Maysum Panju + */ + +#ifndef GLYPHY_H +#define GLYPHY_H + + +#ifdef __cplusplus +extern "C" { +#endif + + +#define GLYPHY_PASTE_ARGS(prefix, name) prefix ## name +#define GLYPHY_PASTE(prefix, name) GLYPHY_PASTE_ARGS (prefix, name) + + + +typedef int glyphy_bool_t; + + +typedef struct { + double x; + double y; +} glyphy_point_t; + + + +/* + * Geometry extents + */ + +typedef struct { + double min_x; + double min_y; + double max_x; + double max_y; +} glyphy_extents_t; + +void +glyphy_extents_clear (glyphy_extents_t *extents); + +glyphy_bool_t +glyphy_extents_is_empty (const glyphy_extents_t *extents); + +void +glyphy_extents_add (glyphy_extents_t *extents, + const glyphy_point_t *p); + +void +glyphy_extents_extend (glyphy_extents_t *extents, + const glyphy_extents_t *other); + +glyphy_bool_t +glyphy_extents_includes (const glyphy_extents_t *extents, + const glyphy_point_t *p); + +void +glyphy_extents_scale (glyphy_extents_t *extents, + double x_scale, + double y_scale); + + + +/* + * Circular arcs + */ + + +typedef struct { + glyphy_point_t p0; + glyphy_point_t p1; + double d; +} glyphy_arc_t; + + +/* Build from a conventional arc representation */ +void +glyphy_arc_from_conventional (const glyphy_point_t *center, + double radius, + double angle0, + double angle1, + glyphy_bool_t negative, + glyphy_arc_t *arc); + +/* Convert to a conventional arc representation */ +void +glyphy_arc_to_conventional (glyphy_arc_t arc, + glyphy_point_t *center /* may be NULL */, + double *radius /* may be NULL */, + double *angle0 /* may be NULL */, + double *angle1 /* may be NULL */, + glyphy_bool_t *negative /* may be NULL */); + +glyphy_bool_t +glyphy_arc_is_a_line (glyphy_arc_t arc); + +void +glyphy_arc_extents (glyphy_arc_t arc, + glyphy_extents_t *extents); + + + +/* + * Approximate single pieces of geometry to/from one arc + */ + + +void +glyphy_arc_from_line (const glyphy_point_t *p0, + const glyphy_point_t *p1, + glyphy_arc_t *arc); + +void +glyphy_arc_from_conic (const glyphy_point_t *p0, + const glyphy_point_t *p1, + const glyphy_point_t *p2, + glyphy_arc_t *arc, + double *error); + +void +glyphy_arc_from_cubic (const glyphy_point_t *p0, + const glyphy_point_t *p1, + const glyphy_point_t *p2, + const glyphy_point_t *p3, + glyphy_arc_t *arc, + double *error); + +void +glyphy_arc_to_cubic (const glyphy_arc_t *arc, + glyphy_point_t *p0, + glyphy_point_t *p1, + glyphy_point_t *p2, + glyphy_point_t *p3, + double *error); + + + +/* + * Approximate outlines with multiple arcs + */ + + +typedef struct { + glyphy_point_t p; + double d; +} glyphy_arc_endpoint_t; + +typedef glyphy_bool_t (*glyphy_arc_endpoint_accumulator_callback_t) (glyphy_arc_endpoint_t *endpoint, + void *user_data); + + +typedef struct glyphy_arc_accumulator_t glyphy_arc_accumulator_t; + +glyphy_arc_accumulator_t * +glyphy_arc_accumulator_create (void); + +void +glyphy_arc_accumulator_destroy (glyphy_arc_accumulator_t *acc); + +glyphy_arc_accumulator_t * +glyphy_arc_accumulator_reference (glyphy_arc_accumulator_t *acc); + + +void +glyphy_arc_accumulator_reset (glyphy_arc_accumulator_t *acc); + + +/* Configure accumulator */ + +void +glyphy_arc_accumulator_set_tolerance (glyphy_arc_accumulator_t *acc, + double tolerance); + +double +glyphy_arc_accumulator_get_tolerance (glyphy_arc_accumulator_t *acc); + +void +glyphy_arc_accumulator_set_callback (glyphy_arc_accumulator_t *acc, + glyphy_arc_endpoint_accumulator_callback_t callback, + void *user_data); + +void +glyphy_arc_accumulator_get_callback (glyphy_arc_accumulator_t *acc, + glyphy_arc_endpoint_accumulator_callback_t *callback, + void **user_data); + +void +glyphy_arc_accumulator_set_d_metrics (glyphy_arc_accumulator_t *acc, + double max_d, + double d_bits); + +void +glyphy_arc_accumulator_get_d_metrics (glyphy_arc_accumulator_t *acc, + double *max_d, + double *d_bits); + + +/* Accumulation results */ + +unsigned int +glyphy_arc_accumulator_get_num_endpoints (glyphy_arc_accumulator_t *acc); + +double +glyphy_arc_accumulator_get_error (glyphy_arc_accumulator_t *acc); + +glyphy_bool_t +glyphy_arc_accumulator_successful (glyphy_arc_accumulator_t *acc); + + +/* Accumulate */ + +void +glyphy_arc_accumulator_move_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p0); + +void +glyphy_arc_accumulator_line_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1); + +void +glyphy_arc_accumulator_conic_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1, + const glyphy_point_t *p2); + +void +glyphy_arc_accumulator_cubic_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1, + const glyphy_point_t *p2, + const glyphy_point_t *p3); + +void +glyphy_arc_accumulator_arc_to (glyphy_arc_accumulator_t *acc, + const glyphy_point_t *p1, + double d); + +void +glyphy_arc_accumulator_close_path (glyphy_arc_accumulator_t *acc); + +void +glyphy_arc_list_extents (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + glyphy_extents_t *extents); + + + +/* + * Modify outlines for proper consumption + */ + +void +glyphy_outline_reverse (glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints); + +/* Returns true if outline was modified */ +glyphy_bool_t +glyphy_outline_winding_from_even_odd (glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + glyphy_bool_t inverse); + + + +/* + * Encode an arc outline into binary blob for fast SDF calculation + */ + + +typedef struct { + unsigned char r; + unsigned char g; + unsigned char b; + unsigned char a; +} glyphy_rgba_t; + + +/* TODO make this callback-based also? */ +/* TODO rename to glyphy_blob_encode? */ +glyphy_bool_t +glyphy_arc_list_encode_blob (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + glyphy_rgba_t *blob, + unsigned int blob_size, + double faraway, + double avg_fetch_desired, + double *avg_fetch_achieved, + unsigned int *output_len, + unsigned int *nominal_width, /* 6bit */ + unsigned int *nominal_height, /* 6bit */ + glyphy_extents_t *extents); + +/* TBD _decode_blob */ + + + +/* + * Calculate signed-distance-field from (encoded) arc list + */ + + +double +glyphy_sdf_from_arc_list (const glyphy_arc_endpoint_t *endpoints, + unsigned int num_endpoints, + const glyphy_point_t *p, + glyphy_point_t *closest_p /* may be NULL; TBD not implemented yet */); + +/* TBD */ +double +glyphy_sdf_from_blob (const glyphy_rgba_t *blob, + unsigned int nominal_width, + unsigned int nominal_height, + const glyphy_point_t *p, + glyphy_point_t *closest_p /* may be NULL; TBD not implemented yet */); + + + +/* + * Shader source code + */ + + +/* TODO make this enum-based? */ + +const char * +glyphy_common_shader_source (void); + +const char * +glyphy_common_shader_source_path (void); + +const char * +glyphy_sdf_shader_source (void); + +const char * +glyphy_sdf_shader_source_path (void); + + +#ifdef __cplusplus +} +#endif + +#endif /* GLYPHY_H */